top of page

Industrial and Product Designer

projects.

projects.
walking beach black and white.jpg
about.

about.

My name is Liam Gallagher and I am a graduate from the College of Architecture, Design, and Construction at Auburn University.

I grew up skateboarding and surfing in the small beach town of Point Pleasant located at the Jersey Shore. These hobbies led me to appreciate the smooth lines and slight variations in product shapes and to think about the implications of design in product usage and execution. I’ve always been inspired by the elegance and beauty of nature—smooth, sleek lines, and the sublime energy of crashing waves. I strive to translate these inspirations into my designs, creating products that embody both form and functionality.

I am deeply passionate about minimalistic design, Color, Material, and Finish (CMF), as well as the interplay of semantics, user interactions, and form development.

My design aspirations include fields such as automotive interior design, watch design, eyewear, tech, and beyond. Brand identity fascinates me, and I am driven to enhance a brand’s tone, voice, and aesthetic through innovative, thoughtful design.

Liam Gallagher Portrait
Designer Liam bW.jpg

Education

Click here to download my Resume

2021-2025

Industrial and Product Design Auburn University

Auburn University’s Industrial Design program combines design principles with hands-on skills, emphasizing extensive sketching, modeling with diverse materials, and CAD and Adobe software proficiency. Students gain experience in a full wood shop, learn advanced product design, and participate in selective admission and international study options. Industry collaborations offer real-world insights, preparing graduates for careers in product innovation and design.

Skills 

SolidWorks

Fusion 360

Adobe Illustrator

Adobe Indesign

Adobe Photoshop

Figma

Keyshot

Sketching

Prototyping

Critical Thinking

Public Speaking

Attention to Detail

Collaboration

Projects have consisted of research of the existing market and the ideal persona for each product. Then we would dive into hand sketching to put ideas onto paper. Then eventually, after many rounds of iterations, dive into a 3D CAD software in order to model the product. 

Models would be made with 3D printers or by hand out of many materials such as foam core boards, wood, metal, and more.

These projects would be judged and graded off a diverse criteria laid out by the professors

deisgner liam#2 BW.jpg
contact.

contact.

  • LinkedIn
  • Instagram

© 2035 by Urban Artist. Powered and secured by Wix

bottom of page